Addon
An addon is a way to modify or extend the game. For example, vehicles, peds, objects, or weapons can be replaced or added.
Structure
The structure of an addon is represented by a dedicated folder inside the addons directory within the server files. This folder contains the meta file (meta.xml) as well as a stream folder. The main folder includes the meta.xml and definition files such as .dat or .ide. The stream folder is reserved exclusively for streaming files, such as models or textures.
HappinessMP.Server.exe
addons/
├── my-addon-01/
│ ├── stream/
│ │ ├── police2.wft
│ │ └── police2.wtd
│ ├── content.dat
│ ├── items.ide
│ └── meta.xml
├── my-addon-02/
│ ├── stream/
│ ├── meta.xml
│ └── ...
resources/
settings.xml
Meta File
The meta file is the configuration file of a addon. It defines which files are loaded and how they should be handled.
<meta>
<file type="content" src="content.dat"/>
<file src="items.ide"/>
<stream src="*.wft"/>
<stream src="*.wtd"/>
</meta>
Both <file> and <stream> support glob patterns such as *, **, and ?.
This allows you to include multiple files or entire directories without listing each file individually.
- Use
<file>elements to define files that should be downloaded by the client and loaded during startup.- Special file types include
contentandaudio. - All files referenced through
<file>are bundled into a single RPF archive.
- Special file types include
- Use
<stream>elements to specify files that are downloaded by the client and loaded dynamically by the streamer when needed.
Content File
Content data files are used to replace or add game files.
IDE addons:/my-addon-01/items.ide
# Other usable tags:
# ANIMGRP (.dat)
# CARCOLS (.dat)
# CARGRP (.dat)
# PEDGRP (.dat)
# PEDVARS (.dat)
# HANDLING (.dat)
# TIMECYCLE (.dat)
# VEHICLEEXTRAS (.dat)
# PEDPERSONALITY (.dat)
# EXPLOSIONFX (.dat)
# PLSETTINGSMALE (.dat)
# PLSETTINGSFEMALE (.dat)
# PLSETTINGSLIGHT (.dat)
# RADIO (.dat)
# RADIOLOGOS (.dat)
# CREDITS (.dat)
# HUDCOLOR (.dat)
# SCROLLBAR (.dat)
# VISUALSETTINGS (.dat)
# MELEEANIMS (.dat)
# WEAPONFX (.dat)
# WATER (.dat)
# FONTDAT (.dat)
# FONTDATR (.dat)
# FONTTXD (.wtd)
# FONTTXDR (.wtd)
# FONTSTRTXD (.wtd)
# HUDDAT (.dat)
# HUDTXD (.wtd)
# RADARBLIPS (.wtd)
# FTXDFILE (.wtd)
# FMENUFILE (.xml)
# WEAPONINFO (.xml)
# THROWNWEAPONINFO (.xml)
# LBDATAFILE (.xml)
# LBICONSFILE (.wtd)
# TICKBOXFILE (.wtd)
# SAVEICON (.png)
# VEHOFF (.csv)
# ACTIONTABLE (.csv)
# IDE (.ide)
# DELAYED_IDE (.ide)
# IPL (.ipl)
# IMG (.img)
# IMGLIST (.txt)
# EPISODEVERSION (.txt)
# PLAYER (.rpf)
# RMPTFX (.wpfl)
# DISABLE_FILE
Stream Folder
Files loaded by game streamer are placed in the stream folder.
Valid file formats are: wtd, nod, cut, wdr, wpl, wdd, rrr, sco, wnv, wad, wbn, wbd, wbs, wft, lod, nth, ipl