| scriptInit | Called after the player has connected to the server, joined the default session for the first time and all scripts have been loaded. |
| sessionInit | Called when the player has joined a session. |
| sessionFail | Called when the player failed to host/join a session. |
| chatCommand | Called when a command is entered in the chat. |
| chatSubmit | Called when the player submits a message in the chat. |
| webUIReady | Called after the web page has been loaded successfully. |
| windowFocusChange | Called when the game is focused/unfocused. |