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Quick Reference​

NameTypeDescription
AddEntryClientAdd GXT entry.
AddEntryByHashClientAdd GXT entry by hash.
SetLoadingTextClientSet loading screen text.

Client Functions​

AddEntry​

Add GXT entry.

Text.AddEntry(string key, string label)

tip

This function can also be used to overwrite existing GXT entries.

Example:

Text.AddEntry("MenuHelp", "~INPUT_PICKUP~ Open Menu")

Thread.Create(function()
while true do
Thread.Pause(0)

Game.DrawFrontendHelperText("", "MenuHelp", false)
end
end)

AddEntryByHash​

Add GXT entry by hash.

Text.AddEntryByHash(uint key, string label)

tip

This function can also be used to overwrite existing GXT entries.


SetLoadingText​

Set loading screen text.

Text.SetLoadingText(string text)

Example:

Events.Subscribe("sessionInit", function()
Text.SetLoadingText("Loading Freeroam...")
end)